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Asura Buster: Eternal Warriors : ウィキペディア英語版
Asura Buster: Eternal Warriors

is a one-on-one fighting arcade game developed and published by Fuuki. It is the sequel to the arcade game ''Asura Blade: Sword of Dynasty.''
==Gameplay==
The gameplay system of ''Asura Buster'' is similar to its predecessor, in which it utilizes a three-button system while using a few of the same battle tactics such as air blocking, retreating and advancing, a roll and a jump up after being knocked down, a push back from within blocking, and a two-button melee attack. Like its predecessor, ''Asura Buster'' has a super gauge system, known as the Magic Gauge that's seen at the bottom of the fight screen and that a player is able to fill up their Magic Gauge through either attacking, being attacked, or using special moves. Once the player is able to gain a MAX level from within the Magic Gauge, they can then initiate either a Super Move, an EX Attack (which is a powered up variation of a special move) or a Boost Mode (which bestows special traits or characteristics upon the character for the remainder of the round, but forces them to not use Super Moves, EX Attacks, and two-button melee attacks). The combo system in ''Asura Buster'' is the same as in ''Asura Blade'', in which moves are chained into more powerful moves, and then into specials. Three new tactics introduced in ''Asura Buster'' includes the Guard Breaker, in which a character can break through an opponent's defense and stun them for a few seconds, Break Fall, in which a character is able to automatically recover from a hit while in midair through the use of having to use up a meter of their Magic Gauge and Last Chance, in which a character can automatically come back to life after being K.O. by their opponent and is able to fight against them in a time limit last chance to win the match.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Asura Buster: Eternal Warriors」の詳細全文を読む



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